Den Ei Rai Bu/Enemies/Mini-Bosses

This subpage entry covers the Mini-Bosses present in Den Ei Rai Bu.

The mini-bosses appear at the end of every jump-and-run section and while they act as the jump-and-run section's bosses, they only count as minor bosses, as the real bosses are actually the ones fought in the game's Anime Sequence Battles.

Notably the mini-boss battles will always start with Chiaki crossing the jump-and-run section's final checkpoint and going to the location of the mini-boss. Afterwards, she will encounter the mini-boss, which causes her to call Chibi Zenki, who then goes ahead and takes over.

If you wanted more information on the minor foes or the bosses, please return to the previous subpage and visit the corresponding sections.

'This page is currently under construction. More content will be added soon.'

New Mini-Boss Pages
Please click the images presented below to visit the new mini-boss pages:

Large seedy Water Worm
The large seedy Water Worm is the third Jump-and-Run Mini-Boss. It is fought at the end of the swamp stage and the first stationary boss encountered ingame.

The large seedy Water Worm is a large, green worm made up of veiny orbs, that have smaller orbs and thorns of orange color sticking out of it. The creature's head features a large, orange eye with a slit pupil.

More information on this mini-boss will be added soon...

Goliath Seed
The Goliath Seed is the fifth and final Jump-and-Run Mini-Boss. It is the initial form of the Hyouinomi, that is later fought as an Anime Sequence Battle Boss.

The Goliath Seed is revealed to be the same character as the Hyouinomi, that Chiaki faces Hyouinomi in the Pitch-Black Heart stage when she notices, that what Chibi Zenki just fought and defeated was just the creature's hide and not it's real body.

Afterwards, the Vajura-On-Ark cutscene and Demon God Zenki's Anime Sequence Battle against Hyouinomi, which is followed up by the final battle against Karuma's second form, ensues.

More information on this mini-boss will be added soon...

Trivia

 * The final checkpoint of a jump-and-run stage often stands out as there are no enemies around it and it often happens to be in a suspicious place.
 * Once Chiaki crosses the final checkpoint, the player will be unable to control her, as Chiaki will simply run off on her own. Keep in mind to collect all goodies before crossing the final checkpoint, because it's a point of no return.