Battle Raiden/Stages and Controls

This subpage is related to the game Kishin Douji Zenki - Battle Raiden.

The subpage features some details about the ingame plot, the individual sections of the stages and Zenki's controls. The controls are explained via Chiaki's Tutorial.

There is also a section covering special enemies, which can absorb Zenki's Gurenge and Raigeka attacks.

Feel free to check out the available content by clicking the content links and tabbers below!

Contents

 * 1. Stages
 * 1.1. Stage 1
 * 1.2. Stage 2
 * 1.3. Stage 3
 * 1.4. Stage 4


 * 2. Chiaki's Tutorial
 * 3. Elements

Stage 1
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Feel free to click a tabber if you want to know more about the corresponding ingame stage.


 * -|Stage 1-1=

Stage 1-1 plays in a forest. This location is taken from the first volume (Chapter 1.2) of the Kishin Douji Zenki Manga. The stage opens with Chiaki being attacked by a black, bird-like monster. When the monster snatches the Bracelet of Protection, Chiaki orders Zenki to get it back.

After Chibi Zenki refuses Chiaki's order, the player takes control of Chibi Zenki. Obviously, Chibi Zenki has to get the Bracelet of Protection back, whether he likes it or not.

In this stage, the player can and should get used to Chibi Zenki's controls, as learning these will be essential for the player's success ingame, as the difficulty will rise from section to section.

How to advance:

Chibi Zenki starts out at the bottom left of the stage. He needs to advance to the right until he gets to a set of huge stairs. Along he will meet a zombie, which can be easily defeated by crouching and punching it till it dies. Zenki now needs to get up the stairs to the right. He will soon arrive at an area where he can only continue by using the floating platforms, as continuing normally will get him hurt by the spikes. Once he has safely arrived on the other side, Zenki needs to advance further to the right.

Soon he will come across another set of huge stairs leading downwards. Zenki needs to go down there and defeat the crazy monk. He is now at a dead end. A tomb will appear, which Zenki needs to destroy.

He now needs to go back upstairs and use the newly spawned floating platforms to advance further to the right. He will come across some spike pillars shooting from the ground.

Zenki needs to memorize their pattern and use the dash multiple times at the right time to avoid harm.

Zenki will advance to Stage 1-2 by walking towards the cave entrance on the right, which automatically makes him enter the new stage section.

Secrets:

If Chibi Zenki keeps going right from the starting area (without jumping up the floating platforms), he will enter a hidden passage where the player can get some extra points and items.

If Chibi Zenki backtracks after destroying the red tomb (which kept up the barrier, which prevents him from entering the next section of the stage), not only he will be able to get some extra points and items, but also going back to the place where he jumped up in the beginning of the stage will now yield some more plattforms. If Zenki follows the path leading to the upper left, he will be able to collect even more points, items and even an extra life.

More content will be added soon...

Gallery


 * -|Stage 1-3=

Stage 1-3 plays in a location with snowy mountains. This location is remniscent of one Episode from the anime, where Miki Souma sets out to find Anju in the snowy mountains of Shikigami-Chou. The stage opens with Chiaki telling Zenki about the Rudra protection scrolls.

This stage is notable for being the first stage where the player is able to play in Zenki's Demon God form, which enables Zenki to use various moves mentioned in Chiaki's Tutorial, which are unavailable to Chibi Zenki.

The main objective of this stage is to reach a barrier that prevents Zenki and Chiaki from progressing further, it also introduces the barriers, which from now on will be a constant thing in any non-boss Demon God Zenki stages.

Bridge falling Event Glitch
Stage 1-3 has a section where Demon God Zenki has to cross a bridge. He can do this by either walking over to the other side or performing a double jump. While Zenki is in the middle of crossing the bridge, the bridge will start collapsing with Chiaki letting out a shocked cry and saying "Eeek! The bridge's gonna fall!".

While this event plays out normally in the original, Japanese version of the game, the timing is a bit off in the English fan translation. This results in an odd scene, where Zenki has already safely crossed the bridge and only a small part of the bridge is still hanging on when Chiaki gets worried about the possibility of Zenki falling down alongside the bridge. This causes Chiaki's worries about about Zenki's safety to sound rather out of place.

This glitch might also occur very rarely if the player uses "Kongo hikari ma yabu" to quickly cross the bridge in the Japanese version. Doing this in the English fan translation allows the player to have Zenki to already start a fight with the Crazy Monk enemy found on the other side of the bridge and hit him once before Chiaki reacts to the falling bridge.

So far, such an event timing oddity has only been seen in this single event, but it's still rather odd.

More content will be added soon...

Stage 1-4 (also known as Amon's basement) is the first boss-stage, featuring the Jushi Amon.
 * -|Stage 1-4=

More about this stage section can be read in the Cursed Castle's article.

Advice:

If the player hasn't mastered Demon God Zenki's controls up until the point when they fight Amon, they might get into serious trouble, as for a novice player, Amon is a wakeup boss battle and from this point on, the difficulty is only going to rise steadily.

Stage 2
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Feel free to click a tabber if you want to know more about the corresponding ingame stage.


 * -|Stage 2-1=

Stage 2-1 is set in a loctation remniscent of a large, Japanese graveyard, featuring enemies like ghosts, the undead or even blue wolves preying on the dying or eating their corpses.

While the game never gets this graphic on the wolves' part, the undead indead try to eat Zenki alive if they spot him.

The beginning of this stage section is rather straightforward, but as soon as Zenki reaches an area featuring a crazy monk, the ground starts moving up and down, "making it hard to walk", as also stated by Chiaki, who kinda understates the situation.

After this odd section, Zenki will soon end up at what seems to be a dead end, only to have the ground crumble beneath his feet and causing him to fall into a small corridor. He has no choice but to advance forward.

This section is currently under construciton...

Secrets
If Zenki uses Rudra while he's in the small corridor, he won't just be able to take out all three undead at once, he will also reveal various goodies, which will pop up from the ground. To collect all goodies, he is best advised to use the "Kongo hikari ma yabu", dash or backstep and move to the left first, as going to the right will trigger the "elevator" and make Zenki unable to return to the corridor after leaving it.

Stage 2-4 (also known as Anjura's floor) is the second boss-stage, featuring the Jushi Anjura.
 * -|Stage 2-4=

More about this stage section can be read in the Cursed Castle's article.

Advice:

Depending on how the player fights her, Anjura can either be extremely difficult, of moderate difficulty or ridiculously easy.

If the player doesn't know what they are doing, Anjura will be very tough and is likely to take down Zenki before he is able to force her into her naga form.

If the player tries out various moves to test their effectiveness or doesn't want to cheese the fight by using Rudra, the fight against Anjura will be challenging as she can dodge Zenki's attacks and counter by dropkicking onto him or using her whip.

Once she ends up in her naga form, Zenki needs to crouch to avoid her trident attack, but she also might smack Zenki with her tail, so being to quick on the draw will leave Zenki open to her rather painful tail smack, but being slow might have Zenki impaled by her trident.

If the player wants to speedrun or is tired of Anjura's boss battle, they can simply use Rudra a few times. It is possible to defeat her without her ever reaching her naga form if the player is lucky.

Stage 3
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Feel free to click a tabber if you want to know more about the corresponding ingame stage.


 * -|Stage 3-1=

Stage 3-1 is set in a loctation that starts out as some kind of mountain area. Demon God Zenki starts at the upper left part of the stage. If the player is playing the new game plus, Zenki will be ambushed by two Golden Bruisers, which are absent in the regular gameplay. Zenki needs to progress to the right, where he there's a dead end.

He will be ambushed by a crazy monk, a Golden Bruiser and a Four Arms Bear. As Zenki defeats one after another, the ground will crumble beneath his feet and Zenki will fall down a shaft that leads into an active volcano. While he falls down, some swift movements to the left and the right will earn Zenki one or two of three goodies, including a life.

But beware, once Zenki reaches the bottom of the screen, he needs to land on a stepping stone. While it's pretty easy to land safely, Zenki can miss them by sheer accident and end up in the lava, exclaiming "Gah! I missed!".

Oddly only the lava in Stage 3-1 hurts Zenki. Later on in Stage 3-3, he will be able to walk through the lava just fine without getting harmed, unless he submerges deeper than waist depth.

But back to Stage 3-1. Zenki now needs to continue to the right. Be careful, as not only the aforementioned stepping stones will sink into the lava if Zenki stays on them for too long (causing the aforementioned exclamation by him the first time he ends up in the lava), but there is also a new kind of trap. Rocks will fall from the ceiling, attempting to hit Zenki in the head. They can be avoided by using the backstep. After this, Zenki just needs to wait for the rock to drop and vanish, then he can progress safely.

After walking to the right for awhile, Zenki will end up in a part that looks like an abandoned mine, where he will be attacked by two new enemies: The Burning Soulscream, which is a clever nod to the manga, and the Dashkick Demon.

The burning Soulscream is especially dangerous as it can come in packs up to two (three in a new game plus) and deals high anmounts of damage. Zenki needs to avoid it at all costs, while taking it down as quickly as possible to avoid being cornered because of its large size.

The Dashkick Demon is way less dangerous, but pretty fast. This guy will attempt to harm Zenki by doing a slidekick, which can be avoided by doing a backstep. As he can't jump, Zenki can simply cheese the fight by backstepping onto a stepping stone and then onto a safe place and use the "Kongo hikari raikou kiba" to take down the foe from afar.

After defeating all enemies, Zenki needs to climb up, fighting more burning Soulscreams and crazy monks. To advance, Zenki will also need to make creative use of his Reppuu Ryu move.

There's another new kind of trap, a flamethrower mounted to a wall. It will shoot fire in a set pattern. Zenki needs to use his Reppuu Ryu move to protect himself from the fire, by creating an updraft, which will also burn the wooden columns, allowing Zenki to climb platforms that previously were too high for him too reach.

After climbing up, facing the enemies and flamethrower traps up to a certain point, Zenki will destroy a red tomb, which then causes Chiaki to tell him about an odd wall. Now he needs to climb back down about half of the way he climbed up and move to the right, where he will find a wall that indeed looks slightly out of place.

Zenki needs to stand in front of the wall and use Gurenge to dig through the wall. He needs to do this multiple times, until he reaches a room with a Four Arms Bear, where he can either take down the enemy or simply dash by and leave the area to the right, leading him to Stage 3-2.

Secrets
If Zenki uses Rudra in the location where he starts, many small goodies will appear from the ground, including some Rudra Protection Scrolls, a Hyouinomi and some Black Orbs. Using Rudra in this place is especially useful in a new game plus, as unlike the regular game, the new game plus has two Golden Bruisers spawning immediately after the start of the stage.

Zenki can only defeat them without getting himself hurt, if he uses Rudra to do so, as they ambush him.

If Zenki climbs to the highest point on the right side of the stage after entering the volcano, he can find a crazy monk and a Dashkick Demon, which will attack him. Once Zenki has defeated them, he needs to progress to the very right of the screen, where a hidden tomb will appear once Zenki gets close enough and waits for a few seconds.

If he destroys it, Zenki will be rewarded with a random large item. The item can be a large Black Orb (add many points to Zenki's score counter), a large Hyouinomi (refills a great anmount of Zenki's health), a large Rudra Protection Scroll (gives Zenki the maximum anmount of Rudra Protection Scrolls until he uses Rudra) or a large life (very rare, gives Zenki multiple lives).

Stage 4
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Feel free to click a tabber if you want to know more about the corresponding ingame stage.


 * -|Stage 4-1=

Stage 4-1 is set in a plant themed location. Chibi Zenki will start out at the very left of a long hallway filled with various enemies and traps. He will need to advance to the right and take out some organic walls, but be careful! The organic walls will spill spores that hurt Zenki if he comes into contact with them, but luckily he can destroy them by punching or kicking them or avoid them alltogether by using the backstep.

Once Zenki has gone far enough, he will end up at the top of a huge staircase. He needs to descend the staircase. At some point, Chiaki will tell him that he should use the plants to get around.

While Chiaki doesn't tell Zenki that those plants are dangerous, her facial expression and the fact that they look like carnivorous plants says it all. Zenki needs to use the plants as platforms and advance to the upper right corner of the screen to advance to the next stage.

Chiaki's Tutorial
Introduction=

This tutorial will be shown as a part of the gameplay presentations. Once a presentation has started, it can be skipped by pressing any button, if the player doesn't wish to sit through it.

Chiaki's Tutorial will be shown as every fourth presentation entry. This tutorial features all the things that Zenki can do ingame.

It doesn't feature which attacks are strong or weak against specific enemies, though. Thus the player has to figure out when its the best time to use which attack on their own.

Controls
There are some basic abilities (walking, jumping, punching, dashing or kicking), which Zenki can use both in his Chibi and Demon God forms, while some moves are exclusive to his Demon God form.

Notes:

''Most enemies will give Zenki collision damage if he walks into them. There are only a few ones that don't. These are majorly consisted of the bodies (not the head) of larger mini-bosses or bosses, which Zenki couldn't avoid even if he double jumped. This might have been done by the developers to keep the game fair.''


 * -|Basic Moves (both forms)=

Notes:

All moves shown in the second half of the tutorial can only be used by Demon God Zenki.

''If you try to use these as Chibi Zenki, most of the time nothing will happen. In any other case, he will simply do his regular punch or crouching punch.''

If Chibi Zenki tries to use Gurenge, he will just keep using his regular punch and if he tries to use Reppuu Ryu, he will sometimes perform his crouching punch, but most of the time it just makes Chibi Zenki crouch and get back up with nothing happening.

''Trying to use Raigeka or "Kongo hikari raikou kiba" as Chibi Zenki will just cause him to perform his regular punch once. Holding the Y-Button does nothing for Chibi Zenki.''

''If Chibi Zenki tries to use "Kongo hikari ma yabu", he will just inch a few steps forward while wiggling as if he hurt his foot. Pressing the X-Button to use Rudra does nothing for Chibi Zenki.''

''Note, that Demon God Zenki also can't use Rudra sometimes. He won't be able if one or both of these apply:''


 * 1) He doesn't have enough Rudra Protection scrolls.
 * 2) His health is too low.
 * 3) * The latter only happens, if Zenki has only a silver of health left and even as much as brushing against a foe (with collision damage), a projectile or a trap would instantly kill him.

''Unlike what was previously assumed, attacks don't share elemental classes and instead each act as their own "element", with different attacks being effective or ineffective against different enemies. While only Demon God Zenki can properly apply these "rock, paper, scissors" moves, this can even be viewed when he or his Chibi self use regular kicks and punches.''

''Once Zenki has started moving he won't be able to interrupt his "Kongo hikari ma yabu" attack on his own. Also Raigeka and "Kongo hikari raikou kiba" will leave him a sitting duck for the duration of their initial charge.''

''Reppuu Ryu, "Kongo hikari ma yabu" and Rudra are the only ranged attacks. While Rudra hits everything on-screen, Reppuu Ryu can hit multiple areal foes in a vertical line and "Kongo hikari ma yabu" will hit everything on its horizontal path.''

Raigeka instantly kills most minor foes, deals a great amount of damage to mini-bosses, but it costs Zenki about 1/5 of his health to use it, so the player has to use this move wisely or might as well refrain from using it.

Elements
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This section covers some information on how enemies are affected by Zenki's attacks. Note, that our newer research has revealed that every single one of Zenki's attacks acts as its own, unique element.

Because of this, the older theory of the "Definite Elements" has been disproved. For example, the electricity based attacks Raigeka, Rudra and "Kongo hikari raikou kiba" don't behave the same against enemies, which previously seemed weak to electricity.

As such, even Anjura's human and naga forms have different weaknesses despite previously both occupying spots in the darkness-elemental list.

This also means, that every enemy has their own table of attacks they are weak, neutral, resistant, immune or even absorbent to.

The absorbent enemies are an especially bad offender, as they aren't just immune to one or more of Zenki's attacks, but are healed when he attacks them with a specific attack.

Which foes react which way to which attack is listed over at their own pages. This section will only mention foes, which fall into the absorbent category.


 * -|Gurenge=

Gurenge


This section applies to foes, that are absorbent to Gurenge.

Gurenge (Crimson Lotus Attack) is the attack, where Zenki keeps standing in place and pummeling his foe with his fists on fire. This move can only be used by Demon God Zenki.

Ironically, both foes, that are known to absorb Gurenge, are also affected by Reppuu Ryu.

Fire breathing dragon


The first Gurenge-absorbent foe, that is encountered by Zenki, is the fire breathing dragon met in Stage 3-2.

This is only notable if the dragon has already taken damage.

If Zenki stands in front of the dragon's head and uses Gurenge, each punch with Zenki's flaming fist will recover the dragon's health.

This also means, that the player should not use this move against the dragon, as it will hinder them at defeating this mini-boss.

If the dragon breathes fire at Zenki, he can use Reppuu Ryu to blow away the flames and won't be harmed by them. If the dragon is hit by his own flames, he will neither take damage nor recover health from them.

Kajura


The Jushi Kajura is the second fire-absorbent foe encountered by Zenki. He is fought as the boss of Stage 3-4.

Just like with the dragon, it is only notable if Kajura already has taken damage.

If Zenki stands in front of Kajura and uses Gurenge, each punch with Zenki's flaming fist will recover Kajura's health. This will apply regardless, if Kajura is currently wearing his flame armor or not.

This also means, that the player should not use this move against Kajura, as it will hinder them at defeating this boss.

Like the dragon, Kajura can be tempered with by using Reppuu Ryu. In fact, if Zenki doesn't use Reppuu Ryu, he can't remove Kajura's flame armor and deal very little damage with every attack that isn't Gurenge or Reppuu Ryu.

Despite this, Kajura can be beaten even if he is wearing his flame armor, as the damage will still accumulate and cause him to run out of health sooner or later.


 * -|Raigeka=

Raigeka
This section applies to foes, that are absorbent to Raigeka.

Raigeka (Crushing Thunder) is the attack, where Zenki charges up his fist with electricity and then attacks his foe with a devastating thunder punch. This move can only be used by Demon God Zenki.

Thunder Surfer


The first Raigeka-absorbent foe, that is encountered by Zenki, is the Thunder Surfer met in Stage 5-2.

This is only notable if the Thunder Surfer has already taken damage.

If Zenki jumps onto the Thunder Surfer's platform, charges up his fist and punches the Thunder Surfer with Raigeka, it will recover the Thunder Surfer's health.

This also means, that the player should not use this move against the Thunder Surfer, as it will hinder them at defeating this mini-boss.

Oddly, the Thunder Surfer will never get hit by his own lightning bolts and even if he stands close to them, he will neither take damage nor recover health from them.

The sections for the stages are still unfinished, but more content will be added as the wiki progresses.