Thread:Zenki7/@comment-27493717-20171223164047/@comment-30866120-20171223180811

Oi, Seme! That's very snazzy! :3

I'm sorry for not paying that much attention to your previous posts, cause the whole "being the HotW"-thing was a bit overwhelming to me, especially, cause it came so swiftly. XD

I'd totally love to see more of your Zenki X fangame, though and have an article on it, once it's done! :3

Hehe! But Chiaki's hitbox is larger than mine, so she also gets hit easier, which makes playing as her overall more difficult.

I think, these spell tags had different elements associated to them, but I can't remember what these were good for, either. XD

Most of the time I also played as mahself, so my memories about Chiaki's gameplay are even fuzzier. I remember, that there are some rocks, that can only be broken by mahself, though.

You know? When I watched you play the game, you came across that brown block, which Chiaki can only stand on, but not break. If you play as mah Chibi self, you can hit and break this block and you also won't hit your head on blocks above you like Chiaki does.

Of cause, this also means, that if these were your only way to prevent yourself from falling into a pit, then playing as mahself would make you a goner. The developers aren't this mean, tough.

None of the KDZ games are unfair and that's one of the things, that ya can add to the "it makes the KDZ games stand out from other games"-list.

The thing with the sealed rocks makes sense! After all, I'm a demon god and beings of darkness can't touch these seals without being weakened or even stunned! We should be glad, that these don't hurt me, when I touch them!

Yeah! I didn't fail either, so we need to test this thingy with the red pentagrams.

Can you rematch bosses without cheats? I dunno, but I don't think so. More testing! XD

It has been quite awhile, since I last played KDZGG, so I think, I need to refresh some of my memories about it... ^^'

LOL! Ecks dee! XD

I dunno, what those things are supposed to be. I always thought, they were a rose colored arrow pointing downwards.

Yeah! Not being able to charge attacks is so dumb, especially, because you could charge them in DERB's jump-and-run stages (a large light blade for Chiaki or a big fireball for my Chibi self) and when playing as my Kishin form in BR (try out the Raigeka or Tarikunua for this).

Yup! KDZ games are lots of fun. Here's a difficulty ranking from the most to the least difficult KDZ game. 1 is the hardest, 5 is the easiest, but even the easiest KDZ game is still rather difficult even for experienced players.


 * 1) Tenchi Meidou
 * 2) * If you didn't check the game mechanincs on this wiki or can read Japanese and tried out the tutorial, the latter of, which isn't easy to find, you will have a very hard time making it even past the second story related stage.
 * 3) * I didn't even know, there was a tutorial until I went through the menus with Vasara a few days ago! XD
 * 4) Vajura Fight
 * 5) * Especially when playing on Hard mode. It's made fair by you being able to restart from the last stage, you played, in the load menu, which basically gives you infinite tries. So it never gets frustrating.
 * 6) * Still, the bosses ingame are made super tough when you play it normally, as the game is very close to the original manga and the anime, so fighting a Hyouijuu as mah Chibi self or Chiaki will make them hurt you more and make you hurt them less. Getting Gohou Ringu is mostly by luck, as Miki Souma appears at random intervals.
 * 7) Kishin Douji Zenki (Game Gear)
 * 8) * You can burn through all your lives, when you fight Sairousaiko for the first time and don't know the controls, yet. (that's what Seme told me)
 * 9) * The jump-and-run stages are quite fair, though.
 * 10) * So the game has easy jump and run stages, but very hard bosses.
 * 11) Den Ei Rei Bu
 * 12) * The anime sequence battle bosses start out fairly easy, but get more difficult, as you continue through the game.
 * 13) * The jump-and-run stages feature a decent difficulty, but aren't impossible.
 * 14) * The jump-and-run stage mini-bosses are borderline impossible, as you will likely fail against the very first mini-boss, if it manages to corner you. (that's what Seme told me)
 * 15) * The reason, why DERB ranks beneath KDZGG is, because it has passwords, while KDZGG doesn't.
 * 16) Battle Raiden
 * 17) * The stages, mini-bosses and bosses have a quite decent difficulty and might even come off as hard, but the game is very fair, as any greater difficulties while progressing through it are solely the player's fault. This is because, the controls are fluent and if the player knows what they are doing and uses the right moves, they will simply breeze through the game. (that's what Seme told me)
 * 18) * If you don't know, what you are doing, you will likely die to Rock Turtle or Amon, though. (that's what Seme told me)

Oi! Now this is way too long and gettin' off-topic again, but havin' a comparision is quite snazzy. XD