Den Ei Rai Bu/Enemies

This page is a subpage of the article for the second Kishin Douji Zenki SNES game: Kishin Douji Zenki 2 - Den Ei Rai Bu.

This page showcases the various Hyouijuu from Den Ei Rai Bu's jump-and-run sections. It also features details on their behaviour and abilities.

While most minor foes from the jump-and-run enemies are rather easy, the mini-bosses and bosses can be quite difficult as their patterns aren't too consistent.

Jump-and-run Stages in general
In general, the jump-and-run stages are easy, but collecting all seeds and all four secret incantation scrolls to improve Zenki's performance in the Anime Sequence Battles by increasing his strength and giving him more points for his special moves, require quite a bit of backtracking and memorizing. Luckily, all collected goodies are kept even if the player goes Game Over, preventing them from rage quitting over redoing a jump-and-run stage and its boss.

Minor Foes
This section covers minor foes from the jump-and-run stages. They are rather weak and serve more as obstacles than actual threats to Chiaki.

All of those minor foes deal one heart of damage if Chiaki collides with them.

Most of them will go down after taking two hits of Chiaki's small fireball, while her charged attack will oneshot pretty much all of them. They are never a real threat to Chiaki unless the player screws up and can't remember the positions of some faster enemies like the fishes or the flying eyes.

Gallery
Click a minor foe to visit their sections of their article or visit the article itself by clicking here. This gallery also provides an overview of their ingame height differences.

Mini-Bosses
The bosses from the jump-and-run stages are actually the whole stage's mini-bosses, as the real bosses are the ones that are thought in the Anime Sequence Battles. This section covers the mini-bosses, while the section below will feature the enemies from the Anime Sequence Battles.

Gallery
Click a mini-boss to visit their sections of their article or visit the article itself by clicking here. This gallery also provides an overview of their ingame height differences.

Bosses
These bosses are mainly thought in the Anime Sequence Battles, with Guren being the only exception to the rule.

Click on the bosses' images or names to visit their articles. Their ingame sections (or whole articles if there's no ingame section) will reveal more information on what moves they use and how to battle them.

Trivia
Losing to Karuma's second encounter will force the player to rematch Hyouinomi. Interestingly, the same isn't the case when loosing to Gagara earlier ingame. Once Goura has been defeated for the first time, he stays defeated until his second encounter later in the game.